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CASE / 002 — Brand & cultural experiences

Fei Tswei Chronicle: Echoes of Helan

Step into a story. Discover a world of wine.

Focus
Brand & cultural experiences
Format
Interactive narrative & digital game
Role
Original story, game design, creative direction & project oversight
Fei Tswei Chronicle key visual juxtaposing the Helan vineyard and a future cityCASE / 002Original story · Interactive experience

The question

How can a winery’s world become something people discover for themselves?

Our approach

We connect wine, place and human stories through an original narrative. Game mechanics give people an active role in discovering that world.

The experience

The project combines a central interactive story with small games, bringing wine-related ideas into moments of exploration and decision-making. Chinese and English content form part of the experience design.

What it shows

We led the original story, game design, creative direction and overall delivery, guiding the project from brand insight to a cohesive, playable experience.

Next project

Wine business simulation

04 / Start a conversation

What could we
create together?

Based in Shanghai · UTC+8
Conversations in English & Chinese

A learning challenge, a brand story, or an idea that needs a new form. We would love to hear what you have in mind.